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Tools

High-level, intent-level reference for each app in the pipeline. Each tool below is a plugin you install in its host application; this section documents what each one does and the surfaces it exposes, panel by panel.

  • Blender Addon: the authoring addon - mesh, rig, weights, slots, atlas, and the .proscenio export. Per-panel reference for the Proscenio sidebar.
  • Photoshop Plugin: tag and export a layered PSD into a manifest plus PNGs, and re-import a manifest back into a PSD.
  • Godot Plugin: reimport a .proscenio into a native Godot scene on every change.

For the end-to-end workflow rather than the per-app reference, start with the Guides. For how the plugins fit together, see the Architecture.