Tools
High-level, intent-level reference for each app in the pipeline. Each tool below is a plugin you install in its host application; this section documents what each one does and the surfaces it exposes, panel by panel.
- Blender Addon: the authoring addon - mesh, rig, weights, slots, atlas, and the
.proscenioexport. Per-panel reference for the Proscenio sidebar. - Photoshop Plugin: tag and export a layered PSD into a manifest plus PNGs, and re-import a manifest back into a PSD.
- Godot Plugin: reimport a
.prosceniointo a native Godot scene on every change.
For the end-to-end workflow rather than the per-app reference, start with the Guides. For how the plugins fit together, see the Architecture.